Halls of the Forsaken
Project Type
Personal Project
| Date
| Sep 2025
| Role
|Level Designer
| Engine
| Unreal 5
| Game
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Dungeon Crawler
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Action Adventure
Description
Halls of the Forsaken is a single-player dungeon crawler centered on vertical level design and combat-driven progression. Players navigate a multi-level dungeon, managing health and time while facing escalating encounters along a clear critical path. The experience culminates in a final boss encounter that tests the player’s mastery of combat, movement, and resource management.
What I did
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Layout
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Flow
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Readability
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Balance
Credits
Character assets (Hero, Enemy AI) were sourced from Epic Games’ Paragon, with environment materials, props, and chests obtained from the FAB Marketplace under free Personal Use licenses.
All gameplay design, programming, UI, lighting, VFX, and level design were created entirely by me.




